Now, using every possible means of procrastination available to me, I've started playing Planescape: Torment again because some obscure part of my mind concluded that seeing as I'm nearly dead due to dazzling amounts of monotonous text, I needed to pick up the most elaborately dialogue-ridden item in my procrastination arsenal, even if Infinity Engine graphics, which may once have been seen as God's gift to the art-craving intelligent computer gamer, now look like poorly executed stop-motion movie. And that's more of a comment on the ludicrous speed with which graphics engines have improved since then, even if dialogue, plot continuity and common sense had to suffer for it. So maybe you're in control of the same generic muscled macho-hero-type as always, but at least he's in sparkling 3D! And in some cases not so sparkling even while the rest of the game (not mentioning any names) is a pile of fly-ridden crap.
Speaking of which, I recently played the old Wolfenstein 3D again, and if anything it taught me how little it took to impress me when I was a little kid. I mean, you're looking at craptabulously monotonous level design and artwork that makes modern art look passable. The Nazis were in fact so evil that they build elaborate labyrinth prisons of funkily dark blue rocks inside which skeletons lay all over the place as decoration, and no staff room was complete without multiple portraits of Hitler and large Swastika banners. And the occasional "Achtung!" and "Verboten!" posters everywhere. At least the developers had a sense of humour, which probably can't be said about most of the people who willingly put their names in Daikatana's credits. Or maybe Daikatana's developers had a sense of humour, but it takes a very sick mind to appreciate it.
Take a closer look at this if you're in a masochistic mood or on LSD: http://forums.somethingawful.com/showthread.php?threadid=2647120
I think that's enough stalling for now. Back to revision .... or some more Team Fortress 2...?
P.S. If you see this man, run away
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